chore(DE): add debug mode and detailed log regarding cost changes

This commit is contained in:
yexiaozhou
2026-04-02 12:05:49 +08:00
parent 9ef24b7768
commit 31e79e9aff
2 changed files with 176 additions and 4 deletions

View File

@@ -20,6 +20,8 @@ from .obb import (
)
if TYPE_CHECKING:
from typing import Any
from .interfaces import CollisionChecker, ReachabilityChecker
# 归一化默认权重 — 1cm距离违规 ≈ 5°角度违规 的惩罚量级
@@ -482,6 +484,98 @@ def _opening_surface_center(
return (world_x, world_y)
def evaluate_default_hard_constraints_breakdown(
devices: list[Device],
placements: list[Placement],
lab: Lab,
collision_checker: CollisionChecker,
*,
collision_weight: float = DEFAULT_WEIGHT_DISTANCE * HARD_MULTIPLIER,
boundary_weight: float = DEFAULT_WEIGHT_DISTANCE * HARD_MULTIPLIER,
) -> dict[str, float]:
"""与 evaluate_default_hard_constraints 逻辑相同,但返回分项明细。"""
device_map = {d.id: d for d in devices}
collision_cost = 0.0
boundary_cost = 0.0
candidate_pairs = sweep_and_prune_pairs(devices, placements)
for i, j in candidate_pairs:
di, dj = device_map[placements[i].device_id], device_map[placements[j].device_id]
ci = obb_corners(placements[i].x, placements[i].y,
di.bbox[0], di.bbox[1], placements[i].theta)
cj = obb_corners(placements[j].x, placements[j].y,
dj.bbox[0], dj.bbox[1], placements[j].theta)
depth = obb_penetration_depth(ci, cj)
if depth > 0:
collision_cost += collision_weight * depth
for p in placements:
dev = device_map[p.device_id]
hw, hd = p.rotated_bbox(dev)
overshoot = 0.0
overshoot += max(0.0, hw - p.x)
overshoot += max(0.0, (p.x + hw) - lab.width)
overshoot += max(0.0, hd - p.y)
overshoot += max(0.0, (p.y + hd) - lab.depth)
boundary_cost += boundary_weight * overshoot
return {
"collision": collision_cost,
"boundary": boundary_cost,
"total": collision_cost + boundary_cost,
"collision_weight": collision_weight,
"boundary_weight": boundary_weight,
}
def evaluate_constraints_breakdown(
devices: list[Device],
placements: list[Placement],
lab: Lab,
constraints: list[Constraint],
collision_checker: CollisionChecker,
reachability_checker: ReachabilityChecker | None = None,
) -> list[dict[str, Any]]:
"""与 evaluate_constraints 逻辑相同,但返回每条约束的分项明细。"""
device_map = {d.id: d for d in devices}
placement_map = {p.device_id: p for p in placements}
results = []
for c in constraints:
cost = _evaluate_single(
c, device_map, placement_map, lab, collision_checker, reachability_checker,
graduated=True,
)
ew = c.weight
if c.priority and c.priority in PRIORITY_MULTIPLIERS:
ew *= PRIORITY_MULTIPLIERS[c.priority]
results.append({
"name": _constraint_display_name(c),
"rule": c.rule_name,
"type": c.type,
"cost": cost,
"weight": ew,
})
return results
def _constraint_display_name(c: Constraint) -> str:
"""为约束生成可读的显示名称。"""
params = c.params
if c.rule_name in (
"distance_less_than", "distance_greater_than",
"minimize_distance", "maximize_distance",
):
return f"{c.rule_name}({params.get('device_a', '?')}, {params.get('device_b', '?')})"
if c.rule_name == "reachability":
return f"reachability({params.get('arm_id', '?')}, {params.get('target_device_id', '?')})"
if c.rule_name == "min_spacing":
return f"min_spacing(gap={params.get('min_gap', '?')})"
if c.rule_name == "prefer_orientation_mode":
return f"prefer_orientation_mode({params.get('mode', '?')})"
return c.rule_name
def _line_of_sight_penalty(
arm_id: str,
arm_p: Placement,