from typing import Dict, Optional, List, Union
from pylabrobot.resources import Coordinate
from pylabrobot.resources.carrier import ResourceHolder, create_homogeneous_resources

from unilabos.resources.itemized_carrier import ItemizedCarrier, ResourcePLR


LETTERS = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"


def warehouse_factory(
    name: str,
    num_items_x: int = 1,
    num_items_y: int = 4,
    num_items_z: int = 4,
    dx: float = 137.0,
    dy: float = 96.0,
    dz: float = 120.0,
    item_dx: float = 10.0,
    item_dy: float = 10.0,
    item_dz: float = 10.0,
    removed_positions: Optional[List[int]] = None,
    empty: bool = False,
    category: str = "warehouse",
    model: Optional[str] = None,
):
    # 创建16个板架位 (4层 x 4位置)
    locations = []
    for layer in range(num_items_z):  # 4层
        for row in range(num_items_y):  # 4行
            for col in range(num_items_x):  # 1列 (每层4x1=4个位置)
                # 计算位置
                x = dx + col * item_dx
                y = dy + (num_items_y - row - 1) * item_dy
                z = dz + (num_items_z - layer - 1) * item_dz
                locations.append(Coordinate(x, y, z))
    if removed_positions:
        locations = [loc for i, loc in enumerate(locations) if i not in removed_positions]
    _sites = create_homogeneous_resources(
        klass=ResourceHolder,
        locations=locations,
        resource_size_x=127.0,
        resource_size_y=86.0,
        name_prefix=name,
    )
    len_x, len_y = (num_items_x, num_items_y) if num_items_z == 1 else (num_items_y, num_items_z) if num_items_x == 1 else (num_items_x, num_items_z)
    keys = [f"{LETTERS[j]}{i + 1}" for i in range(len_x) for j in range(len_y)]
    sites = {i: site for i, site in zip(keys, _sites.values())}
    
    return WareHouse(
        name=name,
        size_x=dx + item_dx * num_items_x,
        size_y=dy + item_dy * num_items_y,
        size_z=dz + item_dz * num_items_z,
        num_items_x = num_items_x,
        num_items_y = num_items_y,
        num_items_z = num_items_z,
        # ordered_items=ordered_items,
        # ordering=ordering,
        sites=sites,
        category=category,
        model=model,
    )


class WareHouse(ItemizedCarrier):
    """堆栈载体类 - 可容纳16个板位的载体（4层x4行x1列）"""
    def __init__(
        self,
        name: str,
        size_x: float,
        size_y: float,
        size_z: float,
        num_items_x: int,
        num_items_y: int,
        num_items_z: int,
        layout: str = "x-y",
        sites: Optional[Dict[Union[int, str], Optional[ResourcePLR]]] = None,
        category: str = "warehouse",
        model: Optional[str] = None,
    ):

        super().__init__(
            name=name,
            size_x=size_x,
            size_y=size_y,
            size_z=size_z,
            # ordered_items=ordered_items,
            # ordering=ordering,
            num_items_x=num_items_x,
            num_items_y=num_items_y,
            num_items_z=num_items_z,
            layout=layout,
            sites=sites,
            category=category,
            model=model,
        )

    def get_site_by_layer_position(self, row: int, col: int, layer: int) -> ResourceHolder:
        if not (0 <= layer < 4 and 0 <= row < 4 and 0 <= col < 1):
            raise ValueError("无效的位置: layer={}, row={}, col={}".format(layer, row, col))

        site_index = layer * 4 + row * 1 + col
        return self.sites[site_index]

    def add_rack_to_position(self, row: int, col: int, layer: int, rack) -> None:
        site = self.get_site_by_layer_position(row, col, layer)
        site.assign_child_resource(rack)

    def get_rack_at_position(self, row: int, col: int, layer: int):
        site = self.get_site_by_layer_position(row, col, layer)
        return site.resource